components_search_SearchRow.bs
import "pkg:/source/api/baserequest.bs"
import "pkg:/source/api/Image.bs"
import "pkg:/source/api/Items.bs"
import "pkg:/source/constants/itemAspectRatio.bs"
import "pkg:/source/utils/config.bs"
import "pkg:/source/utils/deviceCapabilities.bs"
import "pkg:/source/utils/misc.bs"
sub init()
m.top.itemComponentName = "BrowseRowItem"
m.top.content = getData()
' override defaults
m.top.rowLabelOffset = [0, 21]
m.top.vertFocusAnimationStyle = "fixedFocus"
m.top.rowFocusAnimationStyle = "fixedFocus"
m.top.focusXOffset = [0]
m.top.translation = [491, 165]
' itemSize width sets the row container width; height is the tallest possible row.
' rowHeights (set in applyRowSizes) overrides height per-row.
m.top.itemSize = [1325, rowSlotSize.ROW_HEIGHT_PORTRAIT]
m.top.itemSpacing = [0, 0]
m.top.numRows = 3
end sub
function getData()
if not isValid(m.top.itemData)
data = CreateObject("roSGNode", "ContentNode")
return data
end if
itemData = m.top.itemData
' todo - Or get the old data? I can't remember...
data = CreateObject("roSGNode", "ContentNode")
' Do this to keep the ordering, AssociateArrays have no order
type_array = ["Movie", "Series", "TvChannel", "Episode", "MusicArtist", "MusicAlbum", "Audio", "Person", "Playlist"]
content_types = {
"TvChannel": { "label": "Channels", "count": 0 },
"Movie": { "label": "Movies", "count": 0 },
"Series": { "label": "Shows", "count": 0 },
"Episode": { "label": "Episodes", "count": 0 },
"MusicArtist": { "label": "Artists", "count": 0 },
"MusicAlbum": { "label": "Albums", "count": 0 },
"Audio": { "label": "Songs", "count": 0 },
"Person": { "label": "People", "count": 0 },
"Playlist": { "label": "Playlist", "count": 0 }
}
for each item in itemData.Items
if isValid(content_types[item.type])
content_types[item.type].count += 1
end if
end for
for each ctype in type_array
content_type = content_types[ctype]
if content_type.count > 0
addRow(data, content_type.label, ctype)
end if
end for
m.top.content = data
applyRowSizes(data)
return data
end function
sub addRow(data, title, type_filter)
itemData = m.top.itemData
row = data.CreateChild("ContentNode")
row.title = title
for each item in itemData.Items
if item.type = type_filter
row.appendChild(item)
end if
end for
end sub
' Returns the appropriate slot size for a given Jellyfin item type.
' Episode → WIDE (16:9 screenshots)
' Music and Playlist → SQUARE (1:1 album art)
' All others (Movie, Series, TvChannel, Person, etc.) → PORTRAIT (2:3 poster)
function getSlotSizeForType(itemType as string) as object
if itemType = "Episode"
return rowSlotSize.WIDE
else if itemType = "MusicArtist" or itemType = "MusicAlbum" or itemType = "Audio" or itemType = "Playlist"
return rowSlotSize.SQUARE
end if
return rowSlotSize.PORTRAIT
end function
' Applies per-row slot sizes, heights, and spacings to the RowList.
' Infers each row's slot size from its first item's type.
' Must be called after all rows are added to the content node.
sub applyRowSizes(data as object)
if not isValid(data) then return
rows = data.getChildren(-1, 0)
if rows.count() = 0 then return
newSizeArray = []
newRowHeights = []
newRowSpacings = []
for each row in rows
firstItem = row.getChild(0)
slotSize = getSlotSizeForType(isValid(firstItem) ? firstItem.type : "")
newSizeArray.Push(slotSize)
slotHeight = slotSize[1]
if slotHeight = rowSlotSize.PORTRAIT[1]
newRowHeights.Push(rowSlotSize.ROW_HEIGHT_PORTRAIT)
else if slotHeight = rowSlotSize.SQUARE[1]
newRowHeights.Push(rowSlotSize.ROW_HEIGHT_SQUARE)
else
newRowHeights.Push(rowSlotSize.ROW_HEIGHT_WIDE)
end if
newRowSpacings.Push(60)
end for
m.top.rowItemSize = newSizeArray
m.top.rowHeights = newRowHeights
m.top.rowSpacings = newRowSpacings
end sub