components_music_ArtistView.bs
import "pkg:/source/constants/imageSize.bs"
import "pkg:/source/roku_modules/log/LogMixin.brs"
import "pkg:/source/utils/itemImageUrl.bs"
import "pkg:/source/utils/misc.bs"
sub init()
m.log = log.Logger("ArtistView")
m.top.optionsAvailable = false
setupMainNode()
setupButtons()
m.remoteButtonsActive = true
m.albumHeader = m.top.findNode("albumHeader")
m.albumHeader.text = tr("Albums")
m.appearsOnHeader = m.top.findNode("appearsOnHeader")
m.appearsOnHeader.text = tr("AppearsOn")
m.appearsOn = m.top.findNode("appearsOn")
m.appearsOn.observeField("escape", "onAppearsOnEscape")
m.appearsOn.observeField("MusicArtistAlbumData", "onAppearsOnData")
m.albums = m.top.findNode("albums")
m.albums.observeField("escape", "onAlbumsEscape")
m.albums.observeField("MusicArtistAlbumData", "onAlbumsData")
m.sectionScroller = m.top.findNode("sectionScroller")
m.sectionScroller.observeField("displayedIndex", "onSectionScrollerChange")
m.overhang = m.top.getScene().findNode("overhang")
m.artistImage = m.top.findNode("artistImage")
m.dscr = m.top.findNode("overview")
m.dscr.ellipsisText = tr("... (Press * to read more)")
m.dscr.observeField("isTextEllipsized", "onEllipsisChanged")
end sub
sub onAlbumsData()
' We have no album data
if m.albums.MusicArtistAlbumData.TotalRecordCount = 0
m.sectionScroller.removeChild(m.top.findNode("albumsSlide"))
m.top.findNode("appearsOnSlide").callFunc("scrollUpToOnDeck")
end if
end sub
sub onAppearsOnData()
' We have no appears on data
if m.appearsOn.MusicArtistAlbumData.TotalRecordCount = 0
m.sectionScroller.removeChild(m.top.findNode("appearsOnSlide"))
end if
end sub
sub onSectionScrollerChange()
m.overhang.isVisible = (m.sectionScroller.displayedIndex = 0)
end sub
sub OnScreenShown()
' Restore backdrop when returning to this screen
if isValid(m.top.pageContent)
deviceRes = m.global.device.uiResolution
m.global.sceneManager.callFunc("setBackgroundImage", getItemBackdropUrl(m.top.pageContent, { width: deviceRes[0], height: deviceRes[1] }))
end if
if m.sectionScroller.displayedIndex = 0
' User is on the top section with artist info and buttons
m.buttonGrp.setFocus(true)
m.top.lastFocus = m.buttonGrp
else
' User is scrolled down into albums/appearsOn section
m.overhang.opacity = "0"
m.overhang.isVisible = false
m.overhang.opacity = "1"
' Restore focus to previously focused element (set by SceneManager before push)
if isValid(m.top.lastFocus)
m.top.lastFocus.setFocus(true)
end if
end if
stopLoadingSpinner()
end sub
sub OnScreenHidden()
if not m.overhang.isVisible
m.overhang.disableMoveAnimation = true
m.overhang.isVisible = true
m.overhang.disableMoveAnimation = false
m.overhang.opacity = "1"
end if
end sub
sub onAlbumsEscape()
if m.albums.escape = "up"
m.sectionScroller.displayedIndex = m.sectionScroller.displayedIndex - 1
else if m.albums.escape = "down"
newIndex = m.sectionScroller.displayedIndex + 1
if newIndex < m.sectionScroller.getChildCount()
m.sectionScroller.displayedIndex = newIndex
end if
end if
end sub
sub onAppearsOnEscape()
if m.appearsOn.escape = "up"
m.sectionScroller.displayedIndex = m.sectionScroller.displayedIndex - 1
end if
end sub
' Setup playback buttons, default to Play button selected
sub setupButtons()
m.buttonGrp = m.top.findNode("buttons")
' Set default focus to Play button (index 0)
m.buttonGrp.buttonFocused = 0
' Observe button selection events
m.buttonGrp.observeField("buttonSelected", "onButtonSelected")
end sub
' Handles button selection and notifies Main.bs via observed fields
sub onButtonSelected()
selectedIndex = m.buttonGrp.buttonSelected
if selectedIndex = 0
' Play button selected - notify Main.bs to play artist mix
m.top.playArtistSelected = true
else if selectedIndex = 1
' Instant Mix button selected - notify Main.bs to create instant mix
m.top.instantMixSelected = true
end if
end sub
sub setupMainNode()
m.main = m.top.findNode("toplevel")
m.main.translation = [120, 175]
end sub
' Event fired when page data is loaded
sub pageContentChanged()
item = m.top.pageContent
' Set backdrop using app-wide BackdropFader via sceneManager
deviceRes = m.global.device.uiResolution
m.global.sceneManager.callFunc("setBackgroundImage", getItemBackdropUrl(item, { width: deviceRes[0], height: deviceRes[1] }))
' Populate scene data
setScreenTitle(item)
size = imageSize.SQUARE_LG
setPosterImage(getItemPosterUrl(item, size))
end sub
sub setScreenTitle(item as object)
m.top.overhangTitle = item.name
end sub
sub setPosterImage(posterURL)
if not isValid(posterURL) or posterURL = ""
posterURL = "pkg:/images/icons/missingArtist.png"
end if
m.artistImage.uri = posterURL
end sub
' Event fired when artist overview data is loaded
sub artistOverviewChanged()
overviewContent = m.top.artistOverview
if isValid(overviewContent)
setFieldTextValue("overview", overviewContent)
end if
end sub
sub onEllipsisChanged()
if m.dscr.isTextEllipsized
dscrShowFocus()
end if
end sub
sub dscrShowFocus()
if m.dscr.isTextEllipsized
m.dscr.setFocus(true)
m.dscr.opacity = 1.0
end if
end sub
sub createFullDscrDlg()
dlg = CreateObject("roSGNode", "OverviewDialog")
dlg.title = tr("Overview")
dlg.overview = m.dscr.text
m.global.sceneManager.callFunc("pushScene", dlg)
end sub
function onKeyEvent(key as string, press as boolean) as boolean
' Handle down arrow when button group has focus - move to albums section
if m.buttonGrp.isInFocusChain() and key = "down"
m.top.lastFocus = m.buttonGrp
m.sectionScroller.displayedIndex = m.sectionScroller.displayedIndex + 1
return true
end if
if not press then return false
' Handle options key for full description dialog
if key = "options"
if m.dscr.isTextEllipsized
createFullDscrDlg()
return true
end if
end if
' Handle play key for quick play of focused album
if key = "play"
print "play button pressed from ArtistView"
itemToPlay = invalid
if isValid(m.albums) and m.albums.isInFocusChain()
itemToPlay = m.albums.MusicArtistAlbumData.items[m.albums.itemFocused]
else if isValid(m.appearsOn) and m.appearsOn.isInFocusChain()
itemToPlay = m.appearsOn.MusicArtistAlbumData.items[m.appearsOn.itemFocused]
end if
if isValid(itemToPlay)
m.top.quickPlayNode = itemToPlay
return true
end if
end if
return false
end function
' destroy: Full teardown releasing all resources before component removal
' Called automatically by SceneManager.popScene() / clearScenes()
sub destroy()
m.log.verbose("destroy")
' Unobserve all child node observers
m.appearsOn.unobserveField("escape")
m.appearsOn.unobserveField("MusicArtistAlbumData")
m.albums.unobserveField("escape")
m.albums.unobserveField("MusicArtistAlbumData")
m.sectionScroller.unobserveField("displayedIndex")
m.dscr.unobserveField("isTextEllipsized")
m.buttonGrp.unobserveField("buttonSelected")
' Clear node references
m.albumHeader = invalid
m.appearsOnHeader = invalid
m.appearsOn = invalid
m.albums = invalid
m.sectionScroller = invalid
m.overhang = invalid
m.artistImage = invalid
m.dscr = invalid
m.buttonGrp = invalid
m.main = invalid
end sub